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Party FX - AudioLink Shader 1.5 (シェーダー)

REQUIRES UDON SHARP V1 OR LATER This requires usage of the creator companion. https://vcc.docs.vrchat.com/ This is the shader that drives all my AudioLink effects. 1.1 Adjusted Color Defaults for Easier Usage 1.1 Added Demo Material 1.2 Fixed Normals related oversight 1.2.1 Included some missing files 1.2.2 Removed AudioLink remnants from helper shaders. 1.3 Adjusted Defaults for easier use 1.3 Adjusted Sampling States in helper shaders 1.3.1 Updated to resolve errors with AudioLink Package. 1.4 Fixed incorrect math for bar mode 1.4 Fixed missing support for the default sampler 1.4 Added support for circular and spherical vertex offsets 1.4 Added support for quick Band switching 1.4 Added support for circular audiolink pulses 1.4 Added support for reversed pulse directions 1.4 Bar Mode and other effects can now be used combined and mixed 1.4 Effects based on multiple variants of the same band can now be created 1.4 Rimlighting is now calculated on top and can be influenced by emission 1.4 Effect FX has been updated and is now used by Dancefloor and DJ Gear ALT 1.4 Support for new assets 1.5 Updated math for vertex noise (wind, wave effect) 1.5 Fixed several bugs and issues It has options for a variety of things. - PBR - Emission Effects - Rimlight - Noise Distort - Multiband AudioLink Effects - AudioLink Shake Effects - Audio Bars - Audio Graphs Additionally includes non audiolink utility shaders.

Party FX - AudioLink Shader 1.5 (シェーダー)
Party FX - AudioLink Shader 1.5 (シェーダー)
Party FX - AudioLink Shader 1.5 (シェーダー)
REQUIRES UDON SHARP V1 OR LATER This requires usage of the creator companion. https://vcc.docs.vrchat.com/ This is the shader that drives all my AudioLink effects. 1.1 Adjusted Color Defaults for Easier Usage 1.1 Added Demo Material 1.2 Fixed Normals related oversight 1.2.1 Included some missing files 1.2.2 Removed AudioLink remnants from helper shaders. 1.3 Adjusted Defaults for easier use 1.3 Adjusted Sampling States in helper shaders 1.3.1 Updated to resolve errors with AudioLink Package. 1.4 Fixed incorrect math for bar mode 1.4 Fixed missing support for the default sampler 1.4 Added support for circular and spherical vertex offsets 1.4 Added support for quick Band switching 1.4 Added support for circular audiolink pulses 1.4 Added support for reversed pulse directions 1.4 Bar Mode and other effects can now be used combined and mixed 1.4 Effects based on multiple variants of the same band can now be created 1.4 Rimlighting is now calculated on top and can be influenced by emission 1.4 Effect FX has been updated and is now used by Dancefloor and DJ Gear ALT 1.4 Support for new assets 1.5 Updated math for vertex noise (wind, wave effect) 1.5 Fixed several bugs and issues It has options for a variety of things. - PBR - Emission Effects - Rimlight - Noise Distort - Multiband AudioLink Effects - AudioLink Shake Effects - Audio Bars - Audio Graphs Additionally includes non audiolink utility shaders.

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